`Anarchisms.myREADME.md`
// A personal fork.
// For navigating the maculate design.
`DEFINITION`
Anarchism: a pragmatic design,
to hold a fragile, virtuous line.
Not nihilism’s null, but striving’s art—
a structured grace for the fractured part.
`CORE_PROTOCOL: Salutogenesis`
To render chaos comprehensible—
a task immense, unfinished, defensible.
To make the world feel manageable, near—
a fragile hope that holds back fear.
To find the meaning, though meaning’s lost,
and build a shelter, from the monstreous, of the monsterous, knowing it costs.
`DEPENDENCIES`
//use /D&R/sefDeterminationTheory;
Requires: Autonomy (the right to turn)
Requires: Competence (the will to learn)
Requires: Relatedness (the risk to burn)
`AFFECT`
A rhythm born of a Zazz and also the Blues—
the vibrance of the spark, the solace of the bruise.
`RUNTIME_ENVIRONMENT`
The usual, a timeline stitched of horror and of grace,
where ethics, like a bird-defiled stone face,
stares blankly out—a joke too grim to tell.
A bug-report from some shared farcical hell
into which we seem to have, fell.
.
`VULNERABILITIES`
The shadows do also get in—
everywhere.